Junkfall
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Junkfall
Author: | Saccn |
.bsp filename: | oc_junkfall_1c |
Date of release: | Version 1c - May 20, 2010 |
Game Requirements: | hl2. |
Suggested Players: | 2 - 8 |
Description
oc_junkfall is a map, where you have to run up the hill and avoid the junk falling down at the same time to press the button on the top.
Additional info
There's a sealed room with 8 buttons above the spawn. In this room you can change options like:
Difficulty
Enable\Disable Walls\Pickups spawning (Walls are randomly placed every round.)
Automatic Progressing (Difficulty gets raised up when the button has been pressed a few times. This option gets disabled when a difficulty has been manually picked.)
There is one pickup in this map which gives you a shield that kills props which touch you (lasts for 10 seconds).
Additional credits
N/A
Changelog
N/A
Tags
Rate this map
3 / 5 (1 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
There are over 143 maps for Obsidian Conflict! Here are a few:
page revision: 5, last edited: 10 Feb 2011 16:39
Post preview:
Close previewlove this map its hilarious, i wish the cars bounced more but it satisfies me either way
Putting ">Messagehere" where it says "Difficulty" and "Enable/Disable" etc was for some reason hiding the information. I've changed it so everything introduced by > would show. I've separated it from the message and now it appears so now you have a beautiful purple dot line.
If this was not the intention, feel free to change. Before it was just hiding the info.